Demo Build v0.9.5 Released!
Colyseus Play Test
The plan for this release was created based on feedback during a live play test with the guys from Colyseus.io. I had a great time but the amount of bugs experienced definitely impacted our time. In particular the enemy AI moves were really bad and erratic and card bonus didn't seem to get applied either.
Enemy AI fixes
Big fixes have been delivered for the enemy AI. Especially for moving around the map. Also a fix has been applied to allow enemies to attack right after a move turn - just like how the player can. I still need to look into the sequence for attacking players on the map but that will be in the next update. At the moment other enemies will still take turns even if the first enemy has entered a battle. (has stalled)
Movement bonus
For some reason the movement bonus cards were not applied. After another deployment this issue seemed to disappear but I'll keep an eye on it.
Get Relic War - Demo
Relic War - Demo
Casual Multiplayer RPG
Status | In development |
Author | Violent Candle Studios |
Genre | Role Playing |
Tags | Cyberpunk, Dungeons & Dragons, Isometric, Multiplayer, Pixel Art, Tabletop role-playing game, Turn-based |
Languages | English |
More posts
- Bug squashing - Build v0.9.7 Released!16 days ago
- Huge changes - Build v0.9.6 Released!30 days ago
- Demo Build v0.9.4 Released!59 days ago
- Demo Build v0.9.3 Released!85 days ago
- Demo Build v0.9.2 Released!Jan 08, 2024
- Demo Build v0.9.1 Released!Dec 10, 2023
- Idle Animations - Coming soon!Nov 19, 2023
- Demo Build v0.9.0 Released!Oct 29, 2023
- New map for demo build!Oct 08, 2023
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