NextFest updates - v1.1.3 and v1.1.4
RelicWar Demo » Devlog
More releases for the Fest
While broadcasting the first few days I found some issues that needed urgent attention. I got the following releases out during the Fest.
v1.1.3
- Updated Continue button on results screen to navigate to the Relics shop.
- Fixed soft lock issue with AI player turn.
- Adjusted AI players to make use of the heal action.
- Fixed enemy can attack check.
- Improved turn timer to be more reliable.
v1.1.4
- Fixed game freeze with battle damage display.
- Enable gpu option with game client for better performance.
I had planned another broadcast today but I'm feeling a bit burn't out from the bug fixing and broadcasting currently. I'm going to have a quiet day of a few social posts and dev logs. Might pickup some bugs to fix tomorrow.
RelicWar Demo
Turn Based Cyberpunk JRPG
Status | In development |
Author | Violent Candle Studios |
Genre | Role Playing |
Tags | Cyberpunk, Dungeons & Dragons, Isometric, JRPG, Multiplayer, Pixel Art, Singleplayer, Tabletop role-playing game, Turn-based |
Languages | English |
More posts
- Demo build v1.3.3 - Trap Notifications19 days ago
- Demo build v1.3.2 - Relic Appraisal Notifications32 days ago
- Demo build v1.3.1 - UI/UX updates33 days ago
- Demo build v1.3.0 - Moar Maps!39 days ago
- Demo build v1.2.0 - New Maps!40 days ago
- NextFest updates - v1.1.547 days ago
- Demo build v1.1.2 released!52 days ago
- Demo build v1.1.0 released!54 days ago
- Demo build v1.0.2 released!61 days ago
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