NextFest updates - v1.1.3 and v1.1.4
RelicWar Demo » Devlog
More releases for the Fest
While broadcasting the first few days I found some issues that needed urgent attention. I got the following releases out during the Fest.
v1.1.3
- Updated Continue button on results screen to navigate to the Relics shop.
- Fixed soft lock issue with AI player turn.
- Adjusted AI players to make use of the heal action.
- Fixed enemy can attack check.
- Improved turn timer to be more reliable.
v1.1.4
- Fixed game freeze with battle damage display.
- Enable gpu option with game client for better performance.
I had planned another broadcast today but I'm feeling a bit burn't out from the bug fixing and broadcasting currently. I'm going to have a quiet day of a few social posts and dev logs. Might pickup some bugs to fix tomorrow.
RelicWar Demo
Turn Based Cyberpunk JRPG
Status | In development |
Author | Violent Candle Studios |
Genre | Role Playing |
Tags | Cyberpunk, Dungeons & Dragons, Isometric, JRPG, Multiplayer, Pixel Art, Singleplayer, Tabletop role-playing game, Turn-based |
Languages | English |
More posts
- RelicWar | Release Date22 days ago
- Demo build v1.4.5 - Audio update65 days ago
- Demo build v1.4.4 - I'm so done!79 days ago
- Demo build v1.4.3 - New status effects and Counter attacks85 days ago
- Demo build v1.4.2 - Relic updatesMay 24, 2025
- Demo build v1.4.1 - Final ES UpdateMay 03, 2025
- Demo build v1.4.0 - Treasure Hunt ModeApr 20, 2025
- Demo build v1.3.3 - Trap NotificationsMar 29, 2025
- Demo build v1.3.2 - Relic Appraisal NotificationsMar 17, 2025
- Demo build v1.3.1 - UI/UX updatesMar 16, 2025
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