Demo Build v0.9.11 Released!


New Pause Menu

I've wanted to quit making this game many times (5 or 6 times last time I counted) but now I have a new option to quit the game. If you are struggling to work on your own game I recommend a pause menu. It's essential, pretty easy to make and feels good once it's all working nicely.

New Pixel Font

The game used to have a modern font which doesn't really fit in with the games pixel art aesthetic. Now we have a nice pixel font to make the whole game have a consistent feel. 

Wrapping up

That's all for now folks. Very happy with this game demo release and we are operating a 4 player event currently if you would like to test the game out and provide some feedback on our Discord. Thanks to all the players who have reported bugs and feedback so far!

Full ChangeLog:

  • Fixed enemy frozen after attack action.
  • Fixed turn switching issue after teleport.
  • Fixed attack target error.
  • Fixed switching from enemy turns.
  • Fixed player not changing turn after move.
  • Fixed end match check.
  • New pixel font for game.
  • Improved relics display on listing section.
  • Fixed pause menu quit errors.
  • Fixed display of pause menu.
  • Added new in game menu to quit game.
  • Improved visuals for title screen.
  • Fixed last few missing pixels on Miner Bot sprite animations.
  • Improved events display to make it scrollable.
  • Reduced relic collected sprite scale.

Files

RelicWar-1.0.4-mac-x64.zip 158 MB
Jun 22, 2024
RelicWar-1.0.4-linux-x64.zip 177 MB
Jun 22, 2024
RelicWar-1.0.4-win-x64.zip 165 MB
Jun 22, 2024

Get RelicWar - Demo

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