Demo build v1.0.2 released!


Didn't expect to be pushing out another post so soon but I managed to fix some reported issues and spotted some improvements to make during my own testing too. Lets keep the feedback loop going! From simple fixes like attacking players having a red hover instead of green to more important display fixes in the dashboard UI.


Play the new demo

https://store.steampowered.com/app/1646800/RelicWar/

Changes for v1.0.2

  • Fixed no turn reset causing range hover for enemy turns.
  • Fixed damage trap not teleporting defeated players.
  • Fixed description string showing if no relic description.
  • Fixed display of next rank progress when empty.
  • Simplify music management.
  • Fixed hover for attack action not a different colour.
  • Check for turn before using the value.

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